Mehmet Akif Ersoy University
The goal of this Randomized Controlled Trial is to define the effect of gamified teaching methods for pressure injury prevention in intensive care nurses. The main questions it aims to answer are: H1: The gamified learning experience will increase the nurses' knowledge of pressure injury prevention compared to the control group. H2: The gamified learning experience will increase the nurses' skills in pressure injury prevention compared to the control group. H3: The gamified learning experience will increase the nurses' attitude toward pressure injury prevention compared to the control group. Researchers will compare two arm to see if there is a difference in knowledge, skills, and attitudes. Participants in the experimental group will be educated via a gamified mobile learning application.
The inclusion criteria for the participants are: (a) being a registered nurse for more than one year, (b) being more than 18 years old, (c) having at least an associate degree in nursing, and (d) having a smartphone or tablet to be able to download the game application. The Pressure Ulcer Knowledge Assessment Tool (PUKAT) will assess PI knowledge (Manderlier et al., 2017) The Attitude Towards Pressure Ulcer Prevention instrument (APuP) will assess PI attitude (Beeckman et al., 2010) . PI assessment skills will be performed in the skills laboratory at the Tan Chingfen Graduate School of Nurs…
Inclusion Criteria: * Being Registered Nurse for more than 1 year * Having at least an associate degree of nursing * Having a smart-phone or tablet * Being more than 18 years old Exclusion Criteria: \-
There will be a gamified environment in a mobile application with case scenarios on pressure injury prevention designed by researchers.
Nurses will receive training via a booklet about prevention of pressure injuries.
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