Use of Virtual Reality in Outpatient Management of Pediatric Chronic Pain of Head, Neck and Upper Extremity
Elizabeth Pickle
Summary
In this study, patients who are 7-21 years of age and have chronic pain affecting their head, neck, and/or upper limb will participate in 6 once-weekly sessions. During each of these hour-long sessions, participants will engage in physical therapy exercises, use virtual reality games focused on moving the head, neck and arm, and complete questionnaires about their pain.
Eligibility
- Age range
- 7–21 years
- Sex
- All
- Healthy volunteers
- No
Inclusion Criteria: * Patients 7-21 years of age * Patients who have been evaluated in the pediatric chronic pain clinic during the enrollment period or last 12 months * Patients who have a diagnosis of migraine, chronic neck pain, chronic shoulder or scapular pain, chronic pain of the upper limb, complex regional pain syndrome of the upper limb, amplified musculoskeletal pain syndrome affecting the upper limb, chronic joint pain affecting the upper limb Exclusion Criteria: * Patients less than 7 years or greater than 21 years of age * Patients who have not been evaluated in the pediatric c…
Interventions
- DeviceVirtual reality gaming
Participants will wear a VR headset and play games of their choosing developed by Invincikids to target mobility in the head, neck and upper extremity
- OtherPhysical therapy exercises
Physical therapy exercises directed by a licensed physical therapist to improve painful area mobility and function. Participants will be classified into high, moderate, and low pain irritability groups, which will determine their exercises
Location
- Children's Hospital of PittsburghAllison Park, Pennsylvania